Since Unity 2019.3.1f1 Tile Palette window has solid black background like this: It is very inconvenient, especially is some of your tiles are black or very dark. In this tutorial you will learn how to hack Unity editor to make background color changeable.
Latest WIP presents new environment and several new features.
In new WIP video from Sword & Fortune we present shader for waving foliage in the wind.
Unity 2019.2 introduced new feature for adding secondary textures in Sprite editor. If you want to use it in your current project with lot of sprites, it can result into tedious manual work. In this tutorial I will show simple script, that can do all the hard work for you.
This short tutorial shows how to set up LWRP and 2D renderer.
In previous tutorial we created local package for sharing common code between multiple Unity projects. Unfortunately, when this package is displayed in Visual Studio, it is missing original structure of folders. All files are put onto a big pile. In this tutorial we will fix it.
This tutorial explains how to use Unity’s custom packages to share your common code between multiple Unity projects.
New WIP video bellow shows three new traps – crumbling platforms, falling stalactites and spiked block.
The newest WIP presents enemy Wizard. It patrols on platform and casts spell when detects palyer.
Today’s WIP is about Tank. Tank is not any army vehicle, but strong and dangerous enemy. When he detects player, he attacks with three fast punches. Look at video below to see Tank in action: