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Sword & Fortune – WIP – Castle
Latest WIP presents new environment and several new features.
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Sword & Fortune – WIP – Waving foliage shader
In new WIP video from Sword & Fortune we present shader for waving foliage in the wind.
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Sword & Fortune – WIP – Traps
New WIP video bellow shows three new traps – crumbling platforms, falling stalactites and spiked block.
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Sword & Fortune – WIP – Wizard
The newest WIP presents enemy Wizard. It patrols on platform and casts spell when detects palyer.
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Sword & Fortune – WIP – Tank
Today’s WIP is about Tank. Tank is not any army vehicle, but strong and dangerous enemy. When he detects player, he attacks with three fast punches. Look at video below to see Tank in action:
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Sword & Fortune – WIP – Static creatures
Today we are presenting two static creatures and one trap. Creatures are Flower and Spider and trap is flame throwing gargoyle. First, here is video with all three elements in action:
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Sword & Fortune – WIP – Flying creatures and modular temple tileset
Another week passed and we are back with WIP news. Today we would like to present two flying creatures – Beholder and Ghost and then show new modular temple tileset. First look at both creatures on video below:
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Sword & Fortune – WIP – Fast creatures
This week we would like to present next two creatures from Sword & Fortune – our upcoming Unity pixel platformer. We named this video “fast creatures” as both Roller and Swamp wolf are moving really fast. Look at them on video below:
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Sword & Fortune – WIP – Basic creatures
In this WIP we would like to start presentation of Sword & Fortune creatures. Watch video below to see three basic creatures in action.
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Sword & Fortune – WIP
First WIP update for our upcoming pixel art platformer.